Everyone But Me
Everyone But Me is the forehead game, except nobody has to hand you a phone that has been pressed against four other faces. You hold your own. The word shows up on your screen, facing the room, and the only person in the world who cannot see it is you — which is the entire joke. Everyone else shouts clues while the clock runs, and they tap Got it or Pass on their own phones, so the round never stops for a handover, nobody unlocks somebody else's screen, and no notification lands in the middle of your turn. Two to eight players, a pack of words chosen in one tap, and no order to keep track of: whoever fancies it goes next.
- Players
- 2–8
- Playing time
- 15 min
- Ages
- 8 to adult
- Hidden from
- One player
How it's played
One word, held up where the whole room can read it, by the one person who cannot. Everything else follows from that.
Everyone else
Reads the word off your forehead and starts describing it, fast.
You
Holding the only screen showing it, facing away. Nothing on your phone responds to a tap — it is going to be pressed against your face.
- Setup
Pick a pack. That's it.
Everyone joins on their own phone and the host taps one word pack. Nobody types words in first, and there is nothing to pass around.
- The turn
Whoever fancies it goes next
There is no running order. Someone taps I'll go, holds their phone up, and anyone else starts the clock once it is actually on their forehead — the people who can see the room are the ones who decide it is ready.
- Sixty seconds
Got it, or pass
A correct guess scores a point and the next word appears. A pass costs you time and nothing else. The screen flashes green or amber so the whole room knows what just happened without anyone reading anything.
- Winning
Most words, and ties stand
Once everyone has had a turn, the scores go up on every phone at once. If two people finish level they both win — there is no tiebreak, because a party game does not need one.
Who confirms a guess
- Anyone — the default. First tap counts, and nobody has to be in charge.
- One judge — for a room that wants it settled. Only they can confirm.
The guesser is on neither list. They are holding a phone they cannot see or reach, which is rather the point.
If the room liked this
Submit clues to a shared bowl, then take turns getting teammates to guess them across 3 rounds with increasing difficulty.
One player sees where the target sits on a spectrum and gets one clue to say. Their team argues the dial into place.